Game profile
Cut the Rope 2 app icon

Cut the Rope 2

4.5 Google Play · 2,269,148 ratings

A physics-puzzle sequel that adds movable helpers and alternative objectives to the rope-cutting foundation.

4.5Store rating
100,000,000+Downloads
PuzzleCategory
Category
Games
Downloads
100,000,000+
Google Play rating
4.5 / 5
Age rating
Everyone
Developer
ZeptoLab
Android version
1.47.2
Requires Android
6.0 or later
Android download size
Device-specific; check Google Play
Updated on
Sep 8, 2026
Install price (US)
Free to install
In-app purchases
Offered
Advertising
Contains ads
Source checked
2026-10-24
Apple listing
Cut the Rope 2
iOS version
1.17.2
iOS download size
137.2 MB
Requires iOS
8.0 or later

Store snapshot, US / English · 2026-10-24. Ratings are user ratings from Google Play, not an Appuza test score. Android package size varies by device; iOS size is labelled separately.

Screenshots

10 publisher images · scroll to explore
Cut the Rope 2 title artwork shows colorful creatures stacked below the logo.Om Nom smiles in front of a group of blue helper creatures.A candy hangs from ropes over platforms in a rocky puzzle level.Om Nom and stacked helper creatures sit above a suspended platform and candy.Blue helper creatures form stacks beneath a sloping candy path.Om Nom hangs above a candy route through a pink cavern.A forest puzzle includes a red balloon, candy and wooden platforms.Ropes suspend candy above water in a rocky puzzle scene.A wide puzzle view shows Om Nom above a suspended platform and candy.Cut the Rope 2 title artwork shows colorful creatures stacked below the logo.

Images supplied by the developer on Google Play. They may show a different device, region or release. Select an image to enlarge it.

About this game

Cut the Rope 2: helper characters expand the candy puzzle

Helpers change the route, not just the scenery

Cut the Rope 2 keeps the candy-delivery objective but adds Nommies with different roles. The listing describes helpers that carry, lift, bridge gaps or move objects. This changes the puzzle from simply choosing a cut order into coordinating several mechanisms. A helper is useful because of where it moves the candy or Om Nom, not merely because it is present. The resulting appeal is a more elaborate chain of cause and effect within a small, readable scene.

Separate the basic solution from extra goals

The official description lists variations around feeding Om Nom, collecting fruit and meeting a timed objective. A sensible learning sequence is to understand the basic route first, then optimize it for the additional condition. Trying to satisfy every goal immediately can make it difficult to identify which part of the plan is failing. Watch one helper's effect at a time and note whether the problem is positioning, timing or the order of actions. This is an analytical way to approach the design, not a claim that we completed its levels or verified every medal condition.

More mechanisms mean more coordination

The sequel may suit a player who found the original idea appealing but wants a wider vocabulary of interactions. It may be less appealing if the original's simplicity was the main attraction. The store listing advertises offline play and optional paid items, so review the current purchase prompts before treating power-ups as part of the expected solution. A helpful comparison is whether a failed attempt teaches you something about the mechanism or simply encourages a shortcut. Choose the game for its helper-driven puzzle construction, and keep the decision to buy assistance separate from the process of learning how the scene works.

Helpers add another dependency to the puzzle

The sequel’s Nommies change how you arrange the route to the candy. Ask what each helper can alter before applying the cutting sequence you would use in the first game. A practical approach is to separate setup from release: first create the conditions you need, then trigger the motion that depends on them. This gives a failed attempt a specific cause to investigate. The benefit is a broader set of interactions; the cost is that a scene can require more reorientation when you return after an interruption.

Choose complexity rather than simply choosing the newer game

The publisher advertises offline play and the listing identifies optional purchases. That makes it worth checking as a travel puzzle after confirming the installed content, but not as a guarantee that every offer or service feature works offline. Compare the original if you want a cleaner introduction to the candy-and-rope idea. The sequel makes sense when the helpers themselves sound appealing. Neither edition should be treated as a promise of unlimited free levels or a transfer of purchases between separate apps.

Editor’s assessment

Choose the sequel for richer chains of interactions; the original remains the cleaner entry point for the core rope mechanic.

Other approaches to consider

Cut the Rope, Monument Valley 2. Read the mechanics and trade-offs before deciding which approach suits your routine.

Compare the store labels

Google Play, US / English snapshots. “Not indicated” means the label was absent, not a guarantee that a feature or charge can never appear. Prices and availability can change. Scroll across to compare all columns.

Cut the Rope 2 and alternative approaches
Listing detailCut the Rope 2Cut the RopeMonument Valley 2
Upfront priceFree to installFree to install3.99 USD
In-app purchasesListedListedNot indicated
Advertising labelContains adsContains adsNot indicated
Android requirement6.07.19
Source checked2026-10-242026-10-242026-10-24

Sources & scope

Our recommendations are editorial interpretations of documented features. We have not benchmarked the app on a device. Prices and availability can change by account and country. Review method · Send a correction

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Independent coverage. Not affiliated with the developer. Google Play and Apple Store open external stores. The APK option opens a third-party listing on APKPure; Appuza does not host or independently verify APK files. An unverified Apple listing is disabled.